Roland Halder

A medical man that prefers the flash of a laser than to a muzzle flare.

Description:

S.P.E.C.I.A.L

ST: 4
PE: 10
EN: 4
CH: 1
IN: 9
AG: 8
LK: 4

Secondary Stats

Max HP: 37
AC: 12%
AP: 9
Carry Weight: 125 lbs.
MD: 0
Poison Resist: 20%
Gas Resist: 0/0
Electricity Resist: 15%
Sequence: 29
Detection: 50
Healing Rate: 1
Disposition: 5
Critical Chance: 4/94

Skills base|current

Unarmed: 37|
Melee: 33|
Throwing: 43|
Small Guns: 38| 73
Big Guns: 32|
Energy Weapons: 55| 85
First Aid: 53|
Doctor: 29| 40
Sneak: 36|
Steal: 26|
Lockpick: 53|
Explosives: 38|
Science: 38|
Repair: 38|
Pilot: 56|
Speech: 22|
Barter: 17|
Disguise 29|
Outdoorsman: 28| 50
Athletics: 44|

(56 per level)

Traits + Perks

Skilled
Jack of All Trades
-———-
Scout

Your character can see further in the wilderness. Maps are easier to read. It is up to the GM to determine exactly how this works. Special encounters and items are a little easier to find with this skill as well.
Ranks: 1 Requirements: Perception 7

Gear

Utility Jumpsuit
Mistaken Solar Scorcher (E) (Dmg: 1d6+2 Rng: 10 Holds 4 charges)
Caravan Lunch
Purified Water
Leather Armor 0/10 boxes (E)
Zhu-Rong v418 Pistol (E)
50 10MM FMJ rounds
7 10MM AP rounds
VP91Z 9MM Beretta – (5/10 boxes)
9mm – 18 rounds
Full Medkit

Karma +50

Crime

Extortion
Guilty: You force people through knowing their darkest secrets. Once per 2 weeks you have a can know someone’s darkest secret.

Bio:

Roland Halder

Fallout: Van Buren AustinScherer