Advancement

Level Experience Karma (Good) Karma (Neutral) Karma (Evil) Wealth By Level(if incoming at this level)
1 0 XP Vault Guardian Vault Dweller Vault Delinquent 300 caps
2 1000 XP Vault Martyr Vault Renegade Vault Outlaw 900 Caps
3 3000 XP Sentinel Seeker Opportunist 1500 Caps
4 6,050 XP Defender Wanderer Plunderer 2500 Caps
5 10,000 XP Dignitary Citizen Fat Cat 3500 Caps
6 15,000 XP Peacekeeper Adventurer Marauder 5000 Caps
7 21,000 XP Ranger of the Wastes Vagabond of the Wastes Pirate of the Wastes 6500
8 28,000 XP Protector Mercenary Reaver 8000
9 36,000 XP Urban Avenger Urban Ranger Urban Invader 10000
10 45,000 XP Exemplar Observer Ne’er-do-well 12000
11 55,000 XP Capitol Crusader Capitol Councilor Capitol Crimelord 14500
12 66,000 XP Paladin Keeper Defiler 17500
13 78,000 XP Vault Legend Vault Descendant Vault Boogeyman 21000
14 91,000 XP Ambassador of Peace Pinnacle of Survival Harbinger of War 25000
15 105,000 XP Urban Legend Urban Myth Urban Superstition 29000
16 120,000 XP Hero of the Wastes Strider of the Wastes Villain of the Wastes 33500
17 136,000 XP Paragon Beholder Fiend 38500
18 153,000 XP Wasteland Savior Wasteland Watcher Wasteland Destroyer 43000
19 171,000 XP Saint Super-Human Evil Incarnate 48500
20 190,000 XP Last, Best Hope of Humanity Paradigm of Humanity Scourge of Humanity 54000

At every level you gain 3+(.5xend(rounded down))
You also gain 5 + (2xInt) in skill points.
Tag skills get 2 points for ever 1 you put into it.
The cost of rasing skills goes up as the skills increase: as follows:

Current Cost to Increase SPs
1-100 1
101-125 2
126-150 3
151-175 4
176-200 5
201+ 6

Advancement

Fallout: Van Buren underableedingsun