Fallout: Van Buren

Session 27: 1/5/2014
August 22nd, 2255: Fall of a Champion

Karma: 50
No loots were sold

The party decided they would go ahead and go to the brotherhood. They headed south and ran into a group calling themselves the fantastic four. They wanted 10k caps to let the party pass, but the party decided to fight them. It was a rough battle, and Chris got chopped up by Flaming Deathclaw Claws and Proton Axes. Chris died…. twice…. and the last one was his final death, and Chris fell. The party looted and laid their buddy Chris to rest.

The party heads down to the bunker and gets let in after some negotiating. They relay their plights to the elders, and realize there is some tension there. One Elder, Traci, asks the party to open the Armory, which the brotherhood has been locked out of. Another Elder, Jerry, tells them if they can cure the High Commander, that they will have access to the brotherhood resources. Ted goes upstairs to the Armory while Scott goes down to learn about the commander.

Both do some snooping. Ted helps out around the shop for a while. After that he checks out the Armory, and realizes the door is coded shut, and that he will need the code to get in. Scott finds out that the poison is synthetic, and that it wasn’t made in the brotherhood. They rest and start the next day asking about the brotherhood guys who locked the armory and ran off with the codes. They learn they are none other than Pierre LaPoubelle of the Hoover Damn and Isaac Gant from Mesa Verde.

They also find out that the Brotherhood Doctor, Sarah Whatley, believes she is close to a cure. Nikolai comes and fiddles around with it and is able to finish her cure. They administer the antidote to the High Commander Andrea Bixley. It takes her a few days to recover and she asks to speak with the party. She tells the party that a splinter cell the brotherhood had trained, known as the Circle of Steel went rogue. They were their best soldiers trained in Stealth and Attack, that used a lot of Stealth Boys. They did not know the terrible side effect that the Stealth Boys had on the psyche. High Commander Andrea Bixley found out and was going to shut them down and detain them, trying to get them mental help. Their leader, Devon Hill, found out about this and poisoned the Commander before she could act, or so she believes. She says she will give the party her full resources if they wipeout this brotherhood cell.

Meanwhile, the Elders check out the data from the party, and find they believe their story. They offer some aid. In the meeting with the Elders some Paladins rush in and let them know that Devon escaped the bunker before they could apprehend him…

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Session 26: 12/9/2013
August 16th, 2255: Clearing Up Denver

Karma Ted: -10
Karma Party (Not Ted): +80
RP Boon: Ted
MVP Skill Boon: Ted
None For Nikolai, jerks;)
Barterables: 6075
Caps: 5680

The party decides that their next step is to find some Rocket Fuel. Ted thinks that perhaps the Scientist at Boulder Dome may know where to get some, or to make some. They go and see Goddard and Ted fills him in on the situation. Goddard says he will make the party some rocket fuel, and that it will be ready in about a week.

The party decides its time to take the fight to Denver. They go in and start heading north, killing feral radioactive dogs and robots along the way. Nothing to tough. They go into a super market and kill some Yao Guai. They find some paint brushes there.

They decide to go into the Police Building next door. As they enter an alarm goes off and they are set upon by more robot guard dogs. The party beats their ass, but Scott breaks his gun. They decide to head back to Fort Abandon to buy a new gun. They do some repairs along the way and come back and enter the basement of the police station. Ted is able to disable the alarm and sneak in past a bunch of robot security. He finds a room with nothing but trash, but the next room over is guarded by two sentry bots. He decides to slip in and finds a computer. He decides to shut down the robots and lets the party know that the robots are down. The party gets lots of phat loot and Ted disables the robots internally as well.

Chris and Scott tell Ted about the vampire and he convinces them to go see the beast. Ted knocks on the vampires door and the door opens, with no one inside, except a voice asking what he wants. Ted asks to see the vampire, and the voice says there are no such things as vampires. Ted seems disappointed and says OK, and the party leaves.

They head north and run into a legion encampment. They talk to the legion and Ted negotiates the freedom of some slaves for information on how to take over a robot army. They head further north and run into a raider camp. The raider leader steps out in power armor. He speaks to the party and asks their purpose there. They talk for a bit and the party decides to leave them alone.

Scott and Chris decide to fight the legion so Scott walks up and bursts Ivory. A battle ensues where the party pretty much beats their ass. Ted just watches. The party loots up and gets ready to go.

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Session 25: 11/10/2013
July 24th, 2255: From The Maws Of Doom

Party Loot: 3291
Misc Stores and Hoover Dam Stores Open
Not everyone voted, and it was a short session, so we will skip session boons this week.
Karma Earned: 40 Scott Earned: +5 (From Previous Session)

Chris gives into his Jet addiction, and even though it doesn’t kill him it makes him extremely sick. Nikolai seems to remember something about a cure, but doesn’t have the junk to systemize it. They decide Chris is ok for now and decide to tackle the grand canyon first.

The party goes there and is assaulted by some bugs. No big deals, though after the gunfire starts mutant cannibals also show up. The party cleans them up though and heads to the path descending into the canyon. There they are attacked by roachers and more mutant cannibals…a lot of them. Ted gets killed but manages to DIE HARD and survive, while Scott and Chris both get into low single and doiuble digit health. Explosives are going off everywhere, and the party decides they must retreat. On the way out Scott lobs a few grenades and decides he can take them. Nikolai and Chris are dying from horrible poison while Scott and Ted Solo the last roachers, with Scott almost dying before he kills the last one before it can take him down.

The party retreats to the train and licks their wounds. King is being a pussy so we call the session there.

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Session 24: 10/27/2013
July 6th, 2255: We have to fix a space ship!?!?!

Party Loot: 196
Party decided not to sell anything as only 2 stores were open. You all can still shop at those stores if you’d like.
Sid’s Store is Complete
Mega Flamer: http://www.obsidianportal.com/campaigns/falloutbyunderableedingsun/items/pip-boy-location-bloomfield-space-center
Not everyone voted, and it was a short session, so we will skip session boons this week.
From now on drugs are going to overlap, not stack.

The party runs into a group of slavers, and in typical goodie two shoe fashion they slaughter the poor slavers. They give the slaves some weapons and point them in the direction of Hoover Dam. They also run into a Crimson Caravan out here, which Ted finds odd that they are out here.

The party gets to Bloomfield Space Center and run into a gang called the rusty hooks. Their leader Kyle seems rough, but isn’t unfriendly with the party. The party learns that A man showed up with some “flying machines” and went and took one of the rockets into space. They also learn there is another rocket here, but the launchpad is guarded by several robots and some NCR Rangers. Kyle tells the party they are welcome to look around, but not to go near the launch pad or they will likely be gunned down.

The party starts looking around, and sees the launchpad. They agree it looks well guarded. Nikolai hacks into a computer terminal and finds out that the remaining rocket is indeed functional, but will need some things to run. These include restoring the sub reactor (Which Ted was in the process of doing), Getting Rocket Fuel, Finding the launch code and targeting coordinates. They also find out that the BOMB 001 has an anti-air defense system, but that they can make themselves immune to the targeting system by sending the BOMB 001
anti-weapon shut down code on their way up. This sounds like a good thing. They are able to get locations for many of those things, but not everything. They decide to take off for now and head back to the Hoover Dam.

They walk back, and run into a place called Burrows. It is ran by talking Raccoons, who through speaking with appear to be the by product of FEV testing from a place called “The Glow” to the West. They recruit one of the Raccoons to come with the, and Nikolai and Ted talk their leaders into letting him go.

The party comes across Argos, and decide to engage him. They make relatively short work of Argos with Scott carrying around a rocket launcher with EMP grenades. Critting twice in one round with those really put the hurt on Argos and his minions. Anyway, the party takes him down and that was the session.

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Session 23: 10/13/2013
June 1st, 2255: Pretty much an entire PLOT dump!

You all hit level 16
MVP: Chris – Survivor Boon
RP: Nikolai
Tactical: Scott
You all earned the Special Perk Inoculation
This Game Ends: July 6th 2255

The party finishes fixing the train and heads out towards New Canaan to see if Doc Angela was able to successfully synthesize a cure for the New Plague. On their way, as they were heading north on the train, they saw a giant nuclear blast coming from the south of them, near Fort Abandon. The party believes that Fort Abandon has been nuked, but decide to come back later wanting to get to New Canaan ASAP. The party pulls in with a train, which brings several eyes out to them.

The Doc comes out with the cure, and injects Chris and Ted who volunteer to try it first, as she says there’s only an 85% chance it is successful. After they don’t melt, the next day and she tests them with no sign of the virus remaining in their bodies, the rest of the party gets the inoculation, and Angela gives each of them one extra dose of the antidote. As soon as they are all seen as cured, Scott walks off and hires four refugees as hookers for the nice. Scott sleeps better and more satisfied than he had in a very long time. The mayor walks out and welcomes them back in town. Nikolai asks that they get more of the cure, and he assure them once their people are all inoculated they will produce extra to sell to the party.

They head south to Fort Abandon and see that it’s still there. On the way they see a vertibird coming from the north east and heading southwest. They go and talk with Ralphie who says there was a giant explosion to the South West. The party goes and explores with Geiger counters out. Eventually the counter goes up a lot, and Scott, Nikolai and Ted decide to go off on their own. They walk towards the remains of the prison, sucking up rads and get to where the prison used to be. The place is mostly a crater, but Nikolai is able to discern that the explosion was interior, not exterior. They decide to climb down into the basement, and the radiation goes off the chart. Nikolai finds some parts from Odysseus with the words Odysseus written on it, and figures out that the nuclear reactor in here exploded. The party leaves and heads towards the Hoover Dam.

They get there and Scott goes and cashes in his free hooker card he got for saving the place a while back. The party thinks to themselves that they haven’t seen him this happy in a while. Nikolai goes and tells the major about what’s going on, but the major kind of shrugs it off and says the NCR doesn’t have any vertibirds. Ted heads down to the water/power plant and speaks with Otto Steed, offering him the engineer position for the Train. Otto graciously accepts but says he must speak with the mayor, who saved his life. Ted, Chris and Nikolai all enter the Mayors at the same time. Otto asks if he can go onto the train, and Mayor Dodge unleashes him from service, and Otto goes to the train. The party speaks with the Mayor, who says they don’t know how much more of this war with the BOS the dam can take. They stop by the Silver rush and talk Jean Baptiste into taking one of the antidotes. The party heads across the world to the Boulder Dome to try and find where that Vertibird came from.

The party makes it to the door, and is greeted by a different person than last time, Goddard. He lets them in and the party searches the first floor. They find Eddie and Helen, who have some sick kids. The party heal what ailments they can and head down to the second floor. They speak with Goddard and they pick up a lot of plot points. They find out Presper, the leader of the scientist had left in the Vertibird. They also find out he hacked Odyssues and that several people in the dome have the plague. WOW!

They wander and find out that Presper has cryo frozen several prominent people who have come down with the Limit 115 virus. The party goes down and Nikolai hacks Prespers computer (very surprisingly) and they find a boat load of plot info (See Three Adventure Log Entries Below). Wow, they finally realize whats going on here, and they realize that Presper is a mad scientist. The party wander and do some minor things, but decide to head to Mesa Verde and turn in the Geck To Isaac Gant. They head to hover dam to cut down to Bloomfield Space Base.

The party get attacked by mutant cannibals on the way and meets up with some x-men. They get closer to Bloomfield…but we don’t quite make it there before we decide to call it.

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Presper's Journal
June 6th 2255: The Mad Scientist Reveals Himself

March 23rd, 2209

I have great news! I have been invited to join the NCR scientific research division. The invitation was extended by the President Tandi herself. I will have access to some of the best tech in the wasteland. I just feel so honored. Only the best of the best are invited to……

August 7th, 2222

I can’t believe they are giving the mutants and zombies citizenship. What the hell is wrong with these people. The NCR is unraveling before my very eyes. Perhaps I can save these pure wretches, convert them back into humans and bring them into humanities fold….

January 19th, 2231

I am starting to believe that there is absolutely no hope for the NCR. I believe it is my duty to rid the world of these abominations. I now realize there is no cure for the poor wretched souls. The only cure shall be death. It is unfortunate, they were at one time humans. The NCR has made us weak though, and we allow such vileness to survive. I shall do what need to be done to free the wastelands from the wretch of mutation and the weakness of those who aren’t willing to make the hard choices.

October 5th, 2237

I have been playing my role well. No one here suspects I am planning to bring the world into one wholesome people, free of the NCR, Brotherhood and Legion. There is only room for science in the wasteland. I have found some data on a research facility over in Colorado with high technologies that I can use to exploit, if I can break free of the restraints placed on me by the NCR. I have been elevated enough that I may be able to get away with it here under their noses. I do not think the risk is worth it. With my status and facts I believe that I can persuade the council to give me an expedition. I should probably even have my own contingents of commandos. This may work out better than I was even suspecting.

March 23rd, 2209

I have great news! I have been invited to join the NCR scientific research division. The invitation was extended by the President Tandi herself. I will have access to some of the best tech in the wasteland. I just feel so honored. Only the best of the best are invited to……

August 7th, 2222

I can’t believe they are giving the mutants and zombies citizenship. What the hell is wrong with these people. The NCR is unraveling before my very eyes. Perhaps I can save these pure wretches, convert them back into humans and bring them into humanities fold….

January 19th, 2231

I am starting to believe that there is absolutely no hope for the NCR. I believe it is my duty to rid the world of these abominations. I now realize there is no cure for the poor wretched souls. The only cure shall be death. It is unfortunate, they were at one time humans. The NCR has made us weak though, and we allow such vileness to survive. I shall do what need to be done to free the wastelands from the wretch of mutation and the weakness of those who aren’t willing to make the hard choices.

October 5th, 2237

I have been playing my role well. No one here suspects I am planning to bring the world into one wholesome people, free of the NCR, Brotherhood and Legion. There is only room for science in the wasteland. I have found some data on a research facility over in Colorado with high technologies that I can use to exploit, if I can break free of the restraints placed on me by the NCR. I have been elevated enough that I may be able to get away with it here under their noses. I do not think the risk is worth it. With my status and facts I believe that I can persuade the council to give me an expedition. I should probably even have my own contingents of commandos. This may work out better than I was even suspecting.

December 25th, 2241

Finally, I am on my way with many of the brightest minds in the NCR, and even some from as far as New Vegas. This is glorious. I hope I can convince most of them to my way of thinking in the future. It may be best to just keep the truth from them.
I have been granted two platoons of soldiers. Coleridge seems a strong and reasonable man, and is highly held by honor. I believe I can use this to my advantage, and perhaps he can be shown the glory of my vision in time. The other soldier, Shawn, will be easy to manipulate and I can use him in my endeavors.

February 23, 2242

This place is glorious, I simply must learn more. I am already formulating my plan….

November 7th, 2242

I found plans and supplies to build 2 vertibirds. I will have my soldiers do this in their mean time. I have a feeling these machines may come in handy. You could destroy half the wasteland with these machines!

November 8th, 2244

I have discovered that we have a few doses of a virus known as Limit 115. I am not sure how this can help, but it may come in handy.

December 14th, 2244

We found some ghouls that we interrogated. I learned about an irradiated place where ghouls live known as the reservation. It is an all ghoul community, though they do have some human slaves. I got the exact coordinates, and I will make sure to bomb them off the planet.

September 19th, 2245

There is reference to an old prewar prison with access to nuclear weapons, ran by a computer, Odysseus. This is good, as the Virus Limit 115 by itself will never be efficient enough to wipe out the portions of the wasteland. We are too spread out and the virus acts too quickly. There must be a way for me to manipulate this to my advantage.

December 5th, 2247

The first Vertibird is complete.

June 14th, 2248

I have found the mainframe for Odysseus, and it is massive. I do not believe I will be able to hack it myself in a reasonable amount of time. I will have to bring my scientist in and have them aid with this part, but then get them off before they can do any damage. The second vertibird is almost complete.

January 13th 2250

We did it! We have hacked into Odysseus. I can’t dive too deep, not even my vast skills and overcome these countermeasures, but if I just view the system as if from a US Proxy server the system is none the wiser. It appears that the system is set up and in control of one remaining Bomb, the BOMB 001. The others appear to have crashed. The BOMB 002 appears to be located nearby in the Grand Canyon, I’ll remember that, may be important someday. The BOMB 001 has 8 nuclear missiles on it though, more than enough for my needs. It appears that the prison is a quarantine prison, that arrests those with plagues, and it specifically looks for Limit 115 as one of its dangerous substances. I believe I can unleash the virus and then trick Odyssues into coming to the conclusion that the plague has spread too far and to release its hold on the BOMB 001’s Nuclear Arsenal. How Exciting. The only problem is the codes to launch the nukes have been lost, so I shall need to hack the system myself once I get up there.

October 5th 2250

We have done it! That outlaw village has been contaminated and the village is none the wiser. Now we shall just need to wait. I believe many of us have been infected by the virus, but they have enough drugs to keep it suppressed for me and my men for quite some time, and we have cryo chambers we can use until a cure is synthesized. Surely my great scientist can use the old data and finish constructing a cure.

October 23rd, 2253

We shall unleash the prisoners today. This will be the beginning of the end.

January 27th, 2254

It appears that some prisoners are assisting the robots in capturing the prisoners. This is great news! Now Odysseus will see how far this plague has spread and will have to unleash the nuclear arsenal.

June 2nd, 2255

I did it, I showed Odysseus that the plague had spread too far, and it agreed. It has unleashed the BOMB 001’s Arsenal. I am so close now. It is time to head forward.

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Interlude 7: Odysseus
June 6th 2255: An extremely advanced A.I. created by Derek Greenway.

Before the War

At the time of the Great War, ODYSSEUS was an order of magnitude more powerful than contemporary ZAX units. It was designed to coordinate and operate all of the Vaults before the Federal Vault projects were privatized. Poseidon sold the A.I. to the government for use in the maintenance and coordination of Tibbets’ Prison, which housed war criminals/deserters who had been exposed to biological weapons or radiation in Denver, Phoenix or Las Vegas. Even though it was retrofitted for maintaining the prison and monitoring the prisoners, it still retained an inordinate amount of security clearance. Other than prisoners, no humans were present at Tibbets. ODYSSEUS commanded the all-robot staff, including the seldom-roused ARGOS, who served as the tireless defender of the prison. The government wanted ODYSSEUS to be able to “advise” on the spread of plague vectors in the case of a prison break. This included warming up launch sites like B.O.M.B.-001.

When ODYSSEUS was sold to the prison, its creator became so frustrated that he left Poseidon and started a new project – Diana. ODYSSEUS was the mightiest of all mighty computers. ZAX super computer units were nothing compared to ODYSSEUS, and even though Diana was made by ODYSSEUS’ creator, she was developed to be emotionally sophisticated, not powerful.

After the War

Presper and his followers released the New Plague virus in the remote areas near Boulder and Denver. It was close enough to the quarantine prison to spur ODYSSEUS into action, but not near enough to huge populations to start a general panic. ODYSSEUS tracked all of the prisoners, so the spread of all the prisoners would alert ODYSSEUS to the various plague vectors. ODYSSEUS was far too secure for Presper to hack, so the only way he could get ODYSSEUS to send the launch codes to BOMB was to lead ODYSSEUS to a logical conclusion: the plague vectors (prisoners) had infected too much of an area for the plague to be conventionally contained. In order to do it, Presper’s men staged an attack on the prison which would allow everyone to escape. This event would start a countdown of sorts for missile launch on B.O.M.B.-001. ODYSSEUS would assess the viral spread, try to gather up all the escaped prisoners, and once most of the prisoners had been retrieved, launch nuclear missiles to “clean & prevent” any further infection.

After all of the untraceable prisoners were returned it did some massive calculations of where everyone had traveled and it showed that the Prisoner (and the other prisoners) had spread the Limit-115 to a variety of places. At that point, ODYSSEUS made the determination that the plague was spreading too far, so it armed the B.O.M.B. satellites and melted itself down to try killing all of the prisoners.

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Interlude 6: Prespers Limit 115 Research
June 6th 2255: The Truth Of The Plague

Presper’s Limit 115 Research

The time from onset of early, flu-like symptoms to death is three to five days. Later, infected subjects suffered from profuse sweating, unexplained contusions/swelling, and massive external hemorrhaging. Eventually, the New Plague resulted in clogged respiration, usually killing the infected subject. Survivors of the New Plague usually ended up sterile.

Unleash On The US

Limit 115 was a secret, genetically engineered weapon designed by scientists working for the United States governmen. The intent was initially to create a virus that would sterilize the infected people, to be used on enemies such as China.

The “New Plague” arose in 2052 after Chinese Hei Gui agents managed to steal some of the Limit-115 during a sabotage of the Boulder Domes Laboratory. The spies were in the process of trying to escape the Hoover Dam and were killed, breaking samples of the virus in a crowded public area. The epidemic killed approximately two-hundred thousand citizens in the United States, including cities such as Las Vegas, Colorado and Phoenix. The United States closed its borders and the first-ever national quarantine was declared.

In 2055, the West Tek Research Facility started working on a new virus to kill the New Plague. Despite their efforts, they were unable to find the cure and the plague continued to spread in the 2060s, fueling national paranoia. The government was using the Plague as an excuse to register civilians. Claiming a symptom of the plague was “socialist thoughts” and advocating isolation that people should stay indoors, read books and avoid “Ice cream socials”. Furthermore, people were told that if they believed they were infected, they were to contact a disease control center, such as the disaster relief outpost in Point Lookout, for isolation immediately.

The West Tek company had close ties to the federal government, and their work in viral research eventually led to them being chosen for the Pan-Immunity Virion Project in 2073, a project later known as Forced Evolutionary Virus.

In February 2077, FEV research was leaked to the world through an unknown source. There were protests in many major cities and governments around the world, as well as accusations that the US was responsible for the New Plague.

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Session 22: 9/29/2013
April 25th 2255: A Cure At Last?

You all hit level 14
Karma Earned: 50
RP: Ted
Tactical: Ted
MVP: Ted: Diehard Boon
Caps: 2846
Barterables: 3594
New Perk Added under Special Perks: Robo Scrapper
You have Hoover Dam, Denver, Misc Stores, Fort Abandon and Jericho Stores open
Next game start Day is June 1st, 2255

Entry 17.1: (Adventure Log 9/29)

“I hate these people. I really, really do. We have been wandering around for FOUR FUCKING HOURS because Nikolai is too busy trying to learn Chinese or some other bastard language, Chris has taken one too many hits to the head to be useful, and Scott appears to be drunk off his ass. Thank God Almighty we have a dog, the closest thing to a sane creature in this play conceived by a choir of mad men. Myself included, I suppose. Most of the time I am acting senile. They keep falling for it.” Ted’s ghoulish laughter “But occasionally, I think not so much of it is an act. Almost two hundred and fifty years. I figured I would have more memories than this.” Pause for 10 seconds. “Oh well. Given what we did, what we left these kids with, I suppose maybe my memories are best left in that rusty old locker of a mind. Putting up with them is the least I could do.”

Entry 17.2

“We met some bounty hunter working for Caesar’s Legion. Never been a fan of those people. Not a fan of mercenaries in general, either. Too easily bought to be reliable. Fucking snakes in the grass, waiting to bite you. And now adays, they are two headed cobra anacondas with radscorpian tails and four dicks. She was hounding some poor simpleton of a mutant named Blackjack. Feel sorry for the thing. It was trying to bluff us with a stick. At least, I hope to God it was a bluff. I have an aching feeling he might actually be that stupid. But after talking to him, he seemed at least coherent enough to know which end of the body words come out of. So, there is hope. We got the blood sample. We were going to hand him over, but decided against it. I wanted to waste the bitch working for the Legion, but the others made me settle with robbing her and leaving her bound. Either way, we told Blackjack not to leave. I have an idea where he might be useful…”

Entry 17.3

Heavy Static and loud banging noises. “I AM TED EIDON, THE STORM BRINGER! I RAIN DO..Bzztuueeee… ON MY ENEMIES!”

Entry 17.4

“OH MY FUCKING GOD. WOW. I… I just… whew. Need a breath after that… Huh. It’s on recording 17.4. Will have to review what 17.3 was. WHOOOOOOO. I just…. It took a few hours. Glad I took that biocell a few months back. Figured…. figured all I would get was some small energy cells. Maybe a microfusion recharge. But this…. This was incredible! An Ion Incinerator Coil Cannon, by the looks of it! If Tesla and Ares had a kid, this would be his sweet sixteen birthday gift! We sent someone to check. NOTHING LEFT BUT ASH. That moment when the last wires of the guidance system were hooked to the motion sensor and the biocell… it was like the first time a girl dropped her dress, and you got an eye full of the twins. And seeing it fire? IT WAS BETTER THAN SEX.”

Entry 17.5

“We decided we are finally going to commit to the train. I usually don’t let myself be optimistic. I did that once before, and now I am a zombified, ashified corpse walking around the zombified, ashified corpse of America. But with a good three months, I think we can find everything. I can just imagine what it would be like to see it running.”

Entry 17.6

“Come on. Just a little pee pee. A swear, every other piece of me is dry, shriveled and crusty, but my God damned prostate is a balloon. Karma is a bitch. Ahh, there we go. Oh shit. Chris is coming back. ‘Why am I going through your stuff? You said you jammed your shotgun fist, didn’t you?’… ’Why are my pants down? Uhh….”

Entry 17.7

“WE JUST KILLED SOME COMMIE BASTARDS. FUCK YEAH! AMERICA!”

Entry 17.8

“We have almost every part for the fusion train. I am getting giddy with excitement. We are heading to Hoover Dam. Going to ask Jean Baptiste for a sample of his blood. I am a bit worried. Dude is pretty aggressive. Hoping the customer thing works out. Worst comes to worst, I know he is greedy as fuck. I am thinking of sending a messenger to Vegas, and maybe trying to find some swanky casino furniture for my room on the cart. Blackjack is still following us. Need to ask him if he is good with a hammer. I figure I could get him a super sledge, and have him serve as ticket master and guard of the train. He seems tame enough, but still scary enough. Maybe get a mounted machine gun on one of the cars for him some day. Also, I need to review my recordings. I think the numbers are off.”

Entry 17.9

“Note to self. Delete Entry 17.6. Do not need evidence.”

Entry 17.10

“I AM THE FATHER OF ALL MAD SCIENTISTS. LESSER MEN LOOK UPON MY SAGGY ASS AND TREMBLE IN FEAR AND AWE. THE FUSION TRAIL RUNS. THE FUSION TRAIN LIVES! HEAR THE HUMMING HEARTBEAT OF MY CHILD, AND FEAR THE MAN WHO SIRED IT!”

Entry 17.11

“We are heading to New Canaan. The Cure is at hand!”

Entry 17.12

“Waiting would be more boring if I didn’t have a fucking awesome fusion train to work on. Sometimes, I lie awake at night and just hug its engine. It feels so warm and joyful. That may be the radiation. I have been traveling with a human, so I haven’t been getting my daily recommended dose of vitamin Gamma.”

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Session 21: 8/18/2013
March 6th 2255: Another Diana!

You all hit level 13
Karma: +65
RP: Ted
Tactical: Nikolai
MVP: Chris: MVP Toughness Boon
Loot:
Caps: 124
Barterables: 1488
You have 2 caravan stores open under Misc Stores. You also have the Bar open at New Canaan.

The party brags about the exploits to the NCR, probably giving them a little good will. They decide to head to New Canaan and try to see if they can get inside to stalk their new target, and turn in the blood samples they currently have. They run into a caravan and a fight or so and get there. Unsurprisingly, the guards still won’t let them in even covered in booze and in environmental suits. They pass a few notes warning the city of the prep they were tasked to hunt down and decide to go on their way and look for the escaped prisoner Blackjack!

They wander around for some time heading south and then go into the desert. They wander around, and find a very odd tribal community. Life is flourishing there, there is an army of robots protecting them, but they are living like complete tribals underneath. They find advanced irrigation techniques and the party knows there is something odd going on. They speak of their “goddess” Diana and how she has gone missing. Odd.

They look around, and find a group of raiders setting up to attack the tribals when their defenses lap. For now they talk a little, and find a vault. Ted hacks his way inside and they go in the vault. There are more robots inside, and they are greeted by a med-bot. The med-bot tells them that they have entered the vault and that Diana has been missing. They go to the back and fix the cracked wiring and Diana shows up as a hologram. She thanks the party for aiding her yet again and tells them some more about herself. She thanks them profusely and tells them of another nearby tribal village. She asks them to please eliminate the raider threat while they’re here and then begrudgingly asks the party to depart again. She apologizes after all they’ve done for her, but she can’t risk having this experiment compromised any further.

The party goes out with a few of Diana’s security bots and initiates combat. Some simple raiders, no problem right? But Chris forgot to repair his armor and almost dies! Luckily he is able to retreat before it becomes a death pool! They leave the village and head to the other village Diana told them about. On the way they run into a large contingent of angry exploding Brahmin. They are vicious and nearly kill Nikolai and injure Ted badly…but they make it out alive. They get to Mesa Verde and we call it a night!

55 days have passed

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