Party is Level 9!! You’ll almost certainly hit 10 next session.
Those who played in the game earned:
Caps: 778 (I assumed you gave the 2nd dose of Akeisha’a blood to the robots)
Remember to update your barter/karma on the Barter/Disposition page, and check with me before you buy so I can make sure everything is right. I have been finding a few mistakes with people bartering. Thanks!
Session Boons went to:
MVP – Chris – Skill Point Boon
So, the party explores the waterfall and decides to check behind the waterfall. Bravely, Alex charges in first, right into the jaw of a hag fish. The pond comes alive and fish swarm everywhere. The party takes arms, and a crazy ass ghoul pops out with a laser gun and dynamite and helps fend off the attacks. Unfortunately a swarm of surround Alex, and the water makes movement hard so he gets eaten to death. Marian also gets swarmed up on and eaten alive. The party slay the rest, and Scott cries as he buries Marian and tells everyone how much he loved her. Ted says the party should follow him back to the greenhouse, where they meet up with Ted & Harold.
Harold tells them a little about the nursery, and his friend Bob, a tree growing out of his head. He tells them Diana went silent after an earthquake that trapped both Ted and Desert Fox here in the nursery. They chat more, and the party decides they’d like to fix the plains biodome, which is broken and creating mutant plants. They hang out a few days to rest and head into the south room, where they are swarmed by scores of plants. The party starts beating ass, particularly Chris, who becomes a whirlwind of destruction smashing plant face everywhere. The others decide to trap Chris in there, in the hopes of smashing some of the plants. A few jump out of the way but others get crushed. They fling thorns at Scott, who laughs as they bounce off his armor, while Ted gets knocked down continuously by this plant in front of him. Eventually, they prevail, and Ted is able to reset the facilities to not produce mutant plants.
They go back and rest up, and ask Harold where they can get supplies. He tells them where a few supplies are, and the party goes and loots the crates, finding a bunch of bottles of Weed Killer. Shit! So, they go to the tower where there is a giant factory with the tower. After successfully getting ropes in place, they managed to get across. There were computers and conveyor belts, all being eaten by plants. The party gets to a catwalk upstairs where they are able to find a fire water system, and hook the weed killer in, destroying all the weeds. Chris decides to climb up to the tower above(the elevator isn’t getting enough power to go up more), where he meets Akeisha Moon, and learns a little of what is going on here. He climbs down to the others, and they take the elevator down to the basement.
In the basement, they get sabotaged by another hag snake, and make quick work of it. They decide to be more careful. They manage to avoid further confrontation, and are able to find the main problem. The pipe going to the steam turbine engines has both cracked and came undone from its source. Lucky Bastard Ted manages to fix the pipe and get it ready for reuse. He goes to install it, and drops it. Chris jumps down and manages to catch the pipe, giving Ted another chance to get it done, which he finally does. They get the power working again, and ascend to the top of the nursery.
Up top Akeisha is working frantically, rebooting Diana. Diana comes on and thanks the party. She tells them she doesn’t have much of a reward, but that she does have an almost ready GECK as a reward for them. She is quite thrilled that they did so many repairs to the nursery. Then Scott start speaking with Akeisha, and ask for a sample of her blood because they are diseased. Diana freaks out and curses and in between thanking them asks them to leave the nursery. The party goes peacefully with a robot escort, and in a few days they give the party the GECK, and Akeisha happily gives her blood if it will help with a cure. She stays behind, outside the nursery, and the party carries on. They travel west to Burham Springs, where they wipe out a party of legionaries they come across, wanting their gear, and get ambushed by some bugs they wipeout. Nothing to strong, but the party is desperate for supplies by this point having no ammo and several broken weapons.
Back in town they see the Iron Liners have ingratiated themselves with the scavengers of Burham Springs, and that the groups were working in an alliance. Little Circle had moved his store there as well, though Frank had taught him to be better at haggling, he also had a better selection.